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Welcome back to some more Learn2Magic, where I look at the basics and key features of Magic that are most important to learn for new players. This includes card mechanics and interactions that may be somewhat confusing at first, to help get new players on track and enjoying games sooner.
This week's video focuses on Green. Green is a colour of life, growth, and big badass creatures! With the help of cards that accelerate our mana base (called ramp) fight spells that act as removal by having our big creatures fight our opponents' smaller creatures, and finally big fatties, green usually overwhelms and obliterates boards in a big way.
We have a small amount of card draw through Elvish Visionary, which helps us get some more lands (sometimes). With cards like Elvish Pioneer, we're able to place more lands per turn into play, thus being able to cast Cultivate sooner, which gets us even more lands. With all those lands the strategy is to play big fatties and simply smash things in the face until they fall down.
Green is probably one of the easier colours to get into when first starting Magic as its interactions are typically a little more simplistic than those of the other colours.
Nevertheless, as simple as it may turn out to be, it can be just as deadly and very very scary for you if you're on the wrong side of the table.
If you have any questions about this deck, this colour, or have some suggestions of your own, make sure to leave it in the comments below, and thanks for watching!
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